AI Insights · Timothy · January 2024
Top 5 Voxel Games on Android in Greece: Q4 2023 Performance
In Q4 2023, voxel games on Android in Greece saw varied performance trends, with some games experiencing growth in downloads and active users, while others had fluctuations.
In Q4 2023, the performance of the top 5 voxel games on Android in Greece presented some interesting trends. Here’s a detailed look at how each of these games fared during this period, based on data from Sensor Tower.
Block Crazy Robo World from Craft Trending Studio exhibited a steady increase in downloads, starting at 2.2K in late September and peaking at 3.7K in the week of October 23. Despite a dip in late November, downloads rebounded to 3.4K by the end of December. Weekly active users mirrored this trend, growing from 13.4K in late September to 17.5K by the end of the quarter.
RabbitStudio's MiniCraft Village saw fluctuating downloads throughout the quarter. Starting at 3.4K in late September, they dropped to a low of 1.2K in late November but surged back to 3.4K by the end of December. Active users followed a similar pattern, peaking at 7.9K in the final week of December after a low of 4.7K in early November.
XGame Global's MiniCraft: Blocky Craft 2024 had a mixed quarter. Downloads started at 2.5K in late September, saw a mid-quarter dip, but recovered to 2.7K by the end of December. The game generated minimal revenue, peaking at $75 in early December. Weekly active users also saw a rise, reaching 6.5K by the end of the quarter.
Block Craft 3D:Building Game by Wildlife Studios showed a stable performance in downloads, which ranged between 1.1K and 1.5K for most of the quarter, before a sharp increase to 3.1K in the last week of December. Active users also saw a significant increase, rising from 14.1K in late September to 17.1K by the end of December. Revenue remained negligible throughout the quarter.
Lastly, Craftsman: Building Craft from StarGame22 had relatively stable download numbers, starting at 2.4K in late September and ending at 2.3K in the last week of December. The game maintained a high level of active users, peaking at 38K in late September and stabilizing around 35.6K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.